Xenogears is a flawed masterpiece, a sprawling and ambitious JRPG epic that pairs complex, turn-based combat with one of the most profound, dense, and philosophically rich narratives in gaming history. Its troubled development shows, but its sheer audacity is unforgettable.
Xenogears presents a unique fusion of science fiction, political drama, and mecha action. The story centers on Fay, an amnesiac painter who harbors a destructive alter ego, and his journey across a world embroiled in a centuries-long war between the nations of Aveh and Kislev. This conflict is manipulated by shadowy factions, including the religious body Ethos and the sky-dwelling civilization of Solaris. The narrative stands out for its unprecedented ambition, delving deep into complex themes of trauma, identity, and consciousness while weaving in dense mythology inspired by Gnosticism, Jungian psychology, and philosophy.
Gameplay is divided into two distinct systems. On-foot exploration and combat combine 3D environments with 2D character sprites, featuring a unique turn-based "Deathblow" system where players discover powerful combos. The second system involves piloting giant robots called Gears, which introduces resource management through fuel consumption and a separate mechanic for building up powerful attacks. While the core combat is engaging, exploration is sometimes hindered by clunky platforming segments and a camera that requires frequent manual adjustment.
The game is a polarizing cult classic, largely due to its unconventional structure. The second half famously shifts its storytelling method, relying more on narrated montages than interactive gameplay, a result of a troubled development cycle. Despite these pacing issues, the sheer scope of its world-building, the depth of its character studies, and its fearless exploration of profound existential questions make it an unforgettable and landmark title in the JRPG genre.