Review

A Charming and Relaxed Subterranean Drilling Adventure

July 10, 2025

A beautiful and relaxed drilling adventure, Everdeep Aurora charms with its combat-free exploration and delightful side quests, though some minor rough edges and an abrupt ending hold it back slightly from its full potential.


In Everdeep Aurora, a young girl named Shell descends into a subterranean world to find her missing mother. This compact title from developer Nautilus Games and publisher Ysbryd is a pure exploration and platforming experience, with a notable absence of any combat. The core mechanic involves using a drill to carve paths through the earth, creating a relaxed yet strategic adventure. The drill's power is a finite resource, requiring players to engage in careful resource management as they dig. Planning a route back to a recharge station is key, although unlockable fast-travel points and a generous option to reset drillable blocks prevent the system from becoming overly punishing.

The gameplay loop is enhanced by charming side quests, which are a true highlight. These tasks, ranging from delivering mail to assisting robots, provide depth and character to the world. Each geological layer of the map contains its own set of quests, streamlining progression and preventing excessive backtracking. Helpful clues are available from characters in the local tavern if players find themselves stuck, ensuring a smooth flow.

Visually, the game employs a beautiful retro-style pixel art that is both detailed and functional, clearly communicating interactive elements. The muted color palette shifts with depth, and an excellent, dynamic soundtrack aids in spatial awareness and navigation. The character and animal designs are particularly delightful. However, the experience is not without its rough edges. Some controller inputs feel imprecise, and certain quest items or narrative threads seem incomplete or underdeveloped, leading to a somewhat abrupt ending. Despite these minor flaws, the moment-to-moment gameplay is fun and engaging.

source
The Take